News

Catch Qube at GDC 2012

1 March 2012

Qube are in San Francisco for GDC 2012. If you'd like to meet Jamie Fowlston to find out what we're up to, drop us a line.

Earthsim 2011 review

31 December 2011

Earthsim's review of 2011 video is now available on YouTube. It's a fine showcase of some of the things you can achieve with Q.

Catch Qube at GDC

20 January 2011

Qube will be in San Francisco for GDC 2011. If you'd like to meet Jamie Fowlston or Servan Keondjian, the creator of Direct3D, drop us a line.

Q 2.3 now available

4 January 2011

Q 2.3 is now available to subscribers. DX11 (including Compute Shader) support has been added, along with various bug fixes, documentation tweaks and improved samples.

Tangentix license Q

3 January 2011

Tangentix, a start-up based in Sheffield, UK, has licensed Q in the development of its new technology.

Buy Spearhead now

10 December 2010

Games Tiger's debut game, Spearhead, is now available to buy from the Games Tiger website.

Earthsim 2 public beta available

30 September 2010

Earthsim 2 is now available as a public beta from the Earthsim website.

BioXtreme license Q

9 August 2010

BioXtreme, a start-up based in Israel, has licensed Q as the framework for the software component of its rehabilitation solution for stroke patients.

Q 2.2 now available

18 June 2010

Q 2.2 is now available to subscribers. Microsoft CLR (.NET) bindings and a skeleton application for a streaming game have been added, along with various bug fixes, documentation tweaks and improved samples.

Games Tiger license Q

22 March 2010

Games Tiger, a UK-based start-up, has licensed Q as the framework for its upcoming PC game, Spearhead.

Catch Qube at GDC

24 February 2010

Qube will be heading over to San Francisco for GDC 2010. If you'd like to arrange a meeting with Servan Keondjian, the father of Direct3D, drop us a line.

Qube moves!

12 February 2010

Qube has moved. We've updated our contact details, please bear with us while we get everything up and running again!

White Birds choose Q

25 August 2009

Paris-based White Birds Productions choose Q for their upcoming Wii title, Crazy Garage.

Full press release

Qube and Q Technology at GDC Europe & Gamescom

31 July 2009

Qube is heading to Cologne for this year's big European shows. The Q team will be in Germany from Monday August 17 to Wednesday August 19. If you'd like to meet Servan Keondjian or Jamie Fowlston please drop us a line.

Qube and Q Technology at Develop

1 July 2009

Qube is heading to Brighton for this year's Develop. This year, Q custsomer and Near Founder Alex Wrottesley is taking part in the panel discussion "Online Games, Virtual Worlds and MMO's: Raising Money and Making Money".

If you'd like to meet up, please drop us a line.

Qube and Q Technology at Nordic Game

1 May 2009

Qube are heading to Malmo for Nordic Game, where CEO Servan Keondjian is presenting: "Why Game Development Frameworks". If you'd like to arrange a meeting with Servan, the father of Direct3D, drop us a line.

Qube and Q Technology at GDC

24 February 2009

Qube are heading to San Francisco for GDC. If you'd like to arrange a meeting with Servan Keondjian, the father of Direct3D, and the rest of the Q team, drop us a line.

Qube and Q Technology at the European Wii Technical Conference

21 February 2009

Jamie Fowlston, Q Program Manager, is leading the Qube delegation to the European Wii Technical Conference. If we told you where and when, the Pikmin would come to take us away, but if you already know, drop us a line to arrange a meeting.

Qube and Q Technology at the US Wii Technical Conference

17 February 2009

Servan Keondjian (father of Direct3D and Qube founder) and Jamie Fowlston (Q Program Manager) will be at the US Wii Technical Conference. If you know where, and you know when, maybe you can meet the Q team. Even better, drop us a line and we can arrange a meeting.

Qube will be at the Develop Conference in Brighton on July 29 - 31.

We'll be available to demonstrate and discuss the latest Q Technology advances. If you're a developer or publisher interested in Q Technology for your studio, and you'd like to book a time to talk to us, please drop us a line.

Qube's Tools and Technology Program Manager, Jamie Fowlston, is in Tokyo this week. If you're a local developer or publisher interested in Q Technology for your studio, and you'd like to book a time to talk to Jamie, please drop us a line.

Qube will be at GDC Paris 08, where founder and creator of Direct3D Servan Keondjian will speak about "The Long View Into the Future". Drawing on 20 years experience in the industry and the vision that led him to the frontline of the real-time 3D revolution, Servan will outline what he sees in the future of the games industry and the technology it's built on.

Read more

Qube will be at GameHorizon Conference 08. We'll be available to demonstrate and talk about the latest Q Technology advances. If you're a developer or publisher interested in Q Technology for your studio, and you'd like to book a time to talk to us, please drop us a line.

London-based studio Asylum Entertainment has become the first game developer to adopt Qube Software's innovative new 'Q' middleware for the Wii™ console from Nintendo.

Asylum has forged a reputation as one of the UK's leading makers of children's games, many based around high profile brands with titles including Bob the Builder, Nancy Drew and Scooby Doo. Asylum will be using 'Q' as its platform for two forthcoming titles in the same genre.

"We took a good look at technology engines for the Wii and Q is by far the best we have seen," said Simon Bailey, Asylum's Managing Director. "Qube has mastered the use of certain Wii technology features that other developers don't properly utilise. That allows Asylum to offer quality, speed to market and price advantages for our publishers."

Full press release

'Q', Qube Software's revolutionary cross-platform game engine, is set to play a key role in the rapidly expanding Indian games market.

Qube CEO Servan Keondjian introduced 'Q' to Indian developers at Sony's inaugural DevStation™ Mumbai 08 last month and described the software's reception as 'brilliant'.

"I simply explained that Q has been written from the outset as a tool for developers rather than for a specific game project and that it's designed to work with any platform and for any genre and everyone got it immediately," Keondjian said.

Full press release

Q Program Manager Jamie Fowlston will be demonstrating Q on Wii at the North American Wii Summit. Due to limited space at the European Wii Summit, Qube will not be demonstrating Q there; however, we will be available to meet developers.

Read more

Qube and Q Technology in Mumbai

10 April 2008

Qube CEO and co-creator of Direct3D, Servan Keondjian, will be in Mumbai next week to meet Indian game developers. If you'd like to arrange a meeting with Servan, please contact Qube.

Q available on Wii

7 April 2008

Qube Software's 'future generation' game middleware 'Q' is now available for the Wii™ console from Nintendo.

The announcement follows Q's successful launch at GDC in San Francisco last month.

"Wii is changing the way people experience video games and reaching out to broader markets so we are very excited about this platform," said Qube's CEO Servan Keondjian. "With Wii, as with other platforms, Q provides an easy route to exploiting the hardware while also allowing developers to get the very most from it. High standards of performance and rendering quality are very important to us and we will continue to build on Q's already excellent capabilities on Wii over the coming year."

Full press release

Q launch discount

12 February 2008

Qube software is offering incentives on 'Q', its ground-breaking 'future generation' middleware platform, to mark its launch at GDC next week.

Companies signing up before September 1st 2008 will enjoy savings of 20% across the board on both shipping and support fees for the duration of their projects.

CEO Servan Keondjian said: "We think Q will fundamentally change the industry's expectations of middleware. So we're offering an incentive to those companies who are going to lead this change in mindset."

Full press release

Qube and Q Technology at GDC

11 February 2008

Qube is unveiling its Q Technology at GDC in San Francisco, 18 - 22 February.

Q is the result of Qube's founders' experience creating Reality Lab and Direct3D. Q is a new type of game middleware.

Read more

Q unveiled

4 February 2008

Servan Keondjian and Doug Rabson, the software pioneers who created Reality Lab and Direct3D, are to launch their 'future generation' middleware, 'Q', at GDC this month.

"Everything we learnt from building Direct3D and Reality Lab has been put into Q," said Qube's CEO, Keondjian.

Qube has designed and built Q to provide a consistent software framework for development studios, across multiple titles and target hardware ranging from previous generation consoles to top of the range DX10 PCs.

Full press release

Earthsim 1.8 goes live

18 October 2007

Earthsim version 1.8 is now available. New content includes Neptune, Uranus, Jupiter's moons and city data. Existing users will receive the new features automatically. New users can download the trial version or subscribe from the Earthsim website.

S Games chooses Q

9 October 2007

After extensive evaluation of major game middleware solutions, S Games has decided to use Q Technology for all internal development.

"Q is the most powerful 3D solution we have seen, we can use it across the studio for all our game projects," said George Jeganathan, Studio Director of S Games. "Q is very friendly to use and lets our developers' potential come through, as it does not lock you down to just using features the middleware provides. We have been able to rapidly customise it for our needs without issue due to the excellent design. It's a real professional's tool."

Full press release

Airo Wireless chooses Q

3 October 2007

After testing and evaluating numerous 3D graphics and rendering solutions, Airo Wireless has decided to use Q for the development of its next generation 3D visualization systems.

"Due to the excellent framework design of Q our team was able to have our first prototype going within two months, we are especially excited by the ability to customize the 3D pipeline at all levels. This ability will allow us to be well placed to move forward with a variety of applications all using Q to suit our different customers' needs," said David Petchey, CTO of Airo.

Full press release

Earthsim 1.7 goes live

7 August 2007

Earthsim version 1.7 is now available, featuring the planets Saturn and Mercury and new attract shots. Existing users will receive the new features automatically. New users can download the trial version or subscribe from the Earthsim website.

Q Technology with third parties now

16 March 2007

Qube are pleased to announce that early adopter external developers are now using Q Technology and benefitting from its unique capabilities. More details will be revealed in due course.

Q Technology now available

5 February 2007

Q Technology is now sufficiently mature that Qube is looking for developers interested in becoming early adopters. Its unique capabilities particularly suit studios looking to bring many cross-platform projects onto a single codebase, or developers with realtime 3D projects for which conventional game middleware is an awkward fit.

Earthsim 1.4 goes live

8 August 2006

Earthsim version 1.4 is now available, featuring the planet Jupiter and topographic and night light overlays for the planet Earth. Existing users will receive the new features automatically. New users can download the trial version or subscribe from the Earthsim website.

Seed wins Ten Ton Hammer Most Original MMOG award

24 May 2006

Congratulations once again to Runestone Game Development: Seed, the first massively multiplayer online roleplaying game to be powered by Q Technology, has received the Ten Ton Hammer E3 2006 Award for Most Original MMOG.

Seed wins Stratics Best Persistent World award

17 May 2006

Congratulations to Runestone Game Development: Seed, the first massively multiplayer online roleplaying game to be powered by Q Technology, has received the Stratics E3 2006 Golden Cog Award for Best Persistent World.

LEGO Digital Designer 1.6 for Windows and Mac OS X released

8 May 2006

LEGO Digital Designer (LDD) version 1.6 is now available for download from LEGO.

LDD 1.6 has a variety of new features:

  • Single brick buying allows you to buy exactly the bricks you need for your model.
  • New bricks, including train elements and minifigs.
  • Animated trains.
  • Sound effects.
  • HTML building instructions.

Seed released

2 May 2006

Seed, the first massively multiplayer online roleplaying game powered by Q Technology, has been released today by Runestone Game Development. For more information, please visit the Seed website.

Earthsim 1.3 for Windows released

22 February 2006

Earthsim version 1.3 is now available, featuring new and upgraded documentaries. Existing users will receive the new features automatically. New users can download the trial version or subscribe from the Earthsim website.

LEGO Digital Designer 1.5 for Windows and Mac OS X released

20 December 2005

LEGO Digital Designer version 1.5 is now available for download from LEGO.

Earthsim 1.0.2 for Windows released

19 December 2005

Earthsim version 1.0.2 is now available, featuring Venus, Mars's moons and six new documentaries. Existing users will receive the new features automatically. New users can download the trial version or subscribe from the Earthsim website.

Earthsim 1.0.1 for Windows released

18 October 2005

Earthsim version 1.0.1 is now available, with brand new overlays, features and documentaries. Existing users will receive the new features automatically. New users can download the trial version or subscribe from the Earthsim website.

Q 1.1.1 released

22 September 2005

Q 1.1.1, the technology which powers Earthsim and LEGO Digital Designer, is now available to download from the QDN website.

Q 1.1.1 is available for PlayStation 2, Xbox, Windows, Mac OS X, Mandrake, Fedora Core and FreeBSD, and provides a full cross-platform authoring pipeline with an integrated data streaming architecture.

LEGO Digital Designer 1.4 for Windows and Mac OS X released

26 August 2005

LEGO Digital Designer (LDD) version 1.4 is now available for download from LEGO.

With LDD version 1.4, you can now not only build your own models on your PC, but also order your model from LEGO as a boxed set!

Earthsim goes live

25 August 2005

Earthsim is now live! The latest fruit of Qube's vision for online entertainment and technology, Earthsim is available in three forms:

  • Earthsim free online screensaver: Earth and Moon.
  • Earthsim online screensaver subscription: high resolution views of Earth, Moon and Mars.
  • Earthsim TV online channel subscription: the online screensaver, mini documentaries and more.

For more information, visit the Earthsim website.

LEGO Digital Designer 1.4 for Windows and Mac OS X

26 July 2005

Version 1.4 of LEGO Digital Designer will be available for download on 25 August 2005 for both Windows and Mac OS X PCs.

Earthsim Beta Trial

4 July 2005

Earthsim's public Beta Trial is now open! Visit the Earthsim website for further information.

LDD for Mac OS X announced

3 March 2005

Mac OS X users need no longer feel left out, as LEGO Digital Designer is coming to a Mac near you soon! See the LEGO Fan website for the first screenshot of LDD running on Mac OS X.

Q Developer Network relaunched

10 December 2004

The new Q Developer Network (QDN) website is now live. It has been completely rebuilt to allow us to better support Q customers and users.

For more information, please see the QDN news article.

LEGO Digital Designer version 1.3 released

11 November 2004

LEGO Digital Designer (LDD) version 1.3 is now available for download from LEGO.

To celebrate, LEGO have launched a major design competition centred on LDD 1.3. LEGO Factory invites children and adults to submit models based around a town theme. The winning models will be produced as boxed sets for sale to the public. To find out more and enter the competition, visit LEGO Factory.

New Qube website goes live

28 September 2004

The new Qube website is now live. It has been restructured to make it easy for us to modify, so expect much more frequent updates from now on.

The QDN website is also being rebuilt in a similar manner to help us provide better support to our customers and users.

Q 1.1 released

21 April 2004

The complete range of free QSDK packages is now available for download from QDN.

LEGO Digital Designer version 1.2 released

July 2004

LDD version 1.2 is now available for download from LEGO.

LEGO Digital Designer released

24 July 2003

LDD is now available for download from LEGO.

Q Developer Network goes live

16 June 2003

The Q Developer Network has gone live.